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保罗莫里哀
Five Years Without Facebook
It was the summer of 2012 when I made a seemingly innocent decision that would have a greater impact...
2024-05-16 18:37
How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
2024-05-16 18:20
How Much RAM Do Gamers Need? 8GB vs. 16GB vs. 32GB
Today we're looking into how much RAM you need to play the latest and greatest gaming titles release...
2024-05-16 18:08
Nvidia DLSS: An Early Investigation
Today we're addressing one of the most frequent discussion topics surrounding the new RTX 2080 and R...
2024-05-16 18:00
GeForce RTX on Your Laptop? What Form Will That Take and When?
By now every self-respecting PC enthusiast and gamer will be aware of Nvidia's new GeForce RTX 20 se...
2024-05-16 17:53
Path Tracing vs. Ray Tracing, Explained
Every few years, it seems like there's an amazing new technology with the promise of making games lo...
2024-05-16 17:51
The Quest to Make a Better Video Game Controller
Next time you play a video game, look down at the controller in your hand. Is it comfortable? Does i...
2024-05-16 17:28
The Rise, Fall and Revival of AMD
AMD is one of the oldest designers of large scale microprocessors and has been the subject of polari...
2024-05-16 17:23
CPU Price Watch: 9900K Incoming, Ryzen Cuts
Later this week we'll finally be able to publish our benchmarks for Intel's new 8-core CPUs like the...
2024-05-16 17:17
What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....
2024-05-16 16:42
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