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Why Refresh Rates Matter: From 30Hz to 540Hz
Are higher refresh rates better for gaming? Yes, they are. In this article we'll explain why refresh...
2024-05-20 22:21
Shadow of the Tomb Raider: A Ray Tracing Investigation
Critically-acclaimed game Shadow of the Tomb Raider has been updated to receive support for both Dir...
2024-05-20 22:09
How to Change Your Monitor's Refresh Rate in Windows
Have you upgraded your monitor to one with a higher refresh rate? Not feeling the difference? How ab...
2024-05-20 21:50
A Surveillance Primer: 5 Eyes, 9 Eyes, 14 Eyes
As awareness of global surveillance grows, more people are looking for information about the Five Ey...
2024-05-20 21:15
Explainer: What Are Processor Threads?
In the beginning, it was just one. Years went by before it became two, and then four. Now you can ha...
2024-05-20 21:14
Anatomy of a Storage Drive: Solid State Drives
It's magnetic. It's electric. It's photonic. No, this isn't going to be about a new superhero trio i...
2024-05-20 21:05
Making a Fast Quad
In a recent hardware deep-dive, we took a look at how CPU cores and cache impacted gaming performanc...
2024-05-20 21:05
How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
2024-05-20 20:57
Can It Run Crysis? An Analysis of Why a 13
Every year hundreds of new games are released to the market. Some do very well and sell in the milli...
2024-05-20 20:55
How CPUs are Designed, Part 3: Building the Chip
This is the third installment in our CPU design series. In Part 1, we covered computer architecture...
2024-05-20 20:19
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