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杨英杰

In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...
How 3D Game Rendering Works: Texturing
2024-05-18 01:51
You play games, but your significant other does not. It's a common scenario that can be a point of c...
How to Get Your Significant Other Into Gaming
2024-05-18 01:42
2024-05-18 01:41
The first 3D graphics cards appeared 25 years ago and since then their power and complexity have gro...
25 Years Later: A Brief Analysis of GPU Processing Efficiency
2024-05-18 01:40
Whether we like it or not, the beginning of a new console generation brings both trouble and opportu...
Resolution Scaling: The Secret to Playable 4K Gaming
2024-05-18 01:31
This is the third installment in our CPU design series. In Part 1, we covered computer architecture...
How CPUs are Designed, Part 3: Building the Chip
2024-05-18 00:57
Whether we like it or not, the beginning of a new console generation brings both trouble and opportu...
Resolution Scaling: The Secret to Playable 4K Gaming
2024-05-18 00:22
Today we're benchmarking a cargo plane load of graphics cards in the new Microsoft Flight Simulator...
Microsoft Flight Simulator 2020 Benchmarked
2024-05-17 23:56
Sean Murray, lead developer of the planetary exploration game No Man's Sky, doesn't want to dwell on...
The Unexpected Success of No Man's Sky
2024-05-17 23:43
Earlier this year we put Nvidia's support for FreeSync monitors to the test, grabbed every FreeSync...
FreeSync on Nvidia GPUs Revisited
2024-05-17 23:27
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