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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
2024-05-20 21:51
Anatomy of a Power Supply Unit (PSU)
Every single desktop PC, console, or laptop has one of these. It doesn't boost your frame rate or ch...
2024-05-20 21:47
8 Years Later: Does the GeForce GTX 580 Still Have Game in 2018?
Today we're turning our clocks all the way back to November 2010 to revisit the once mighty GeForce...
2024-05-20 21:39
Ranking the Fallout Games
In the 20+ years since the Fallout franchise was introduced to the world, all of the games have been...
2024-05-20 21:31
21+ Programs to Analyze and Benchmark Your Hardware
You've just bought a new gaming desktop, or a laptop for the office. Maybe you've upgraded your comp...
2024-05-20 20:53
How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
2024-05-20 20:44
A Chat With Video Game Composer Christopher Tin
As part of our ongoing series that reviews the history of popular game franchises, TechSpot ran down...
2024-05-20 20:41
4GHz CPU Battle: AMD 2nd
For the unaware, IPC (instructions per cycle) provides a good indicator of how fast a processor is a...
2024-05-20 20:36
Anatomy of a Power Supply Unit (PSU)
Every single desktop PC, console, or laptop has one of these. It doesn't boost your frame rate or ch...
2024-05-20 20:36
How CPUs are Designed, Part 3: Building the Chip
This is the third installment in our CPU design series. In Part 1, we covered computer architecture...
2024-05-20 20:33
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