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The Steam Machine: What Went Wrong
2012 was an important year for Valve. The company introduced Big Picture Mode - a Steam interface de...
2024-05-19 18:54
3D Game Rendering 101
You're playing the latest Call of Mario: Deathduty Battleyardon your perfect gaming PC. You're looki...
2024-05-19 18:53
Technology Before Its Time: 9 Products That Were Too Early to Market
Every now and again, someone comes up with a revolutionary idea for a product or service and brings...
2024-05-19 18:18
Xbox One: Entertainment Hub First, Gaming Console Second
Microsoft may have been the last of the major console makers to announce their next generation syste...
2024-05-19 18:10
The State of PC Gaming in 2015
Unlike the other gaming platforms we've been evaluating here at the end of the year, the PC's been a...
2024-05-19 18:07
Why Game Developers Keep Getting Laid Off
On a May morning in Rhode Island two years ago, a reporter for the Providence Journalstood outside t...
2024-05-19 17:53
Virtual Reality: The True Cost of Admission (and Why It Doesn't Matter)
Oculus VR, the company that is single-handedly responsible for the modern virtual reality movement,...
2024-05-19 17:42
GPU Shootouts of This Generation and Pricing Update
Because not much has been going on in the gaming GPU market, we decided that for this month's GPU pr...
2024-05-19 17:12
Building a 4K Ultra HD Gaming PC
The next-generation of monitor technology is upon us, quadrupling the number pixels our monitors can...
2024-05-19 17:08
King's Field Retrospective: Exploring the Roots of Elden Ring and Dark Souls
A little over 10 years ago, Demon's Souls launched on the PS3, an action RPG import from a little-kn...
2024-05-19 16:50
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