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And Action! An Examination of Physics in Video Games
Video game physics are something that we often take for granted. If you make your avatar jump, you e...
2024-05-15 12:06
The Best Gaming Concept Art of 2016
Here, after much deliberation, is a collection of the best concept art from video games released in...
2024-05-15 12:02
10 Tech Predictions for 2017
Predicting the future is more art than science, yet it's always an interesting exercise to engage in...
2024-05-15 11:56
The Unexpected Success of No Man's Sky
Sean Murray, lead developer of the planetary exploration game No Man's Sky, doesn't want to dwell on...
2024-05-15 11:33
Building a Small Form Factor Gaming System with the Silverstone Sugo SG10 and Haswell Hardware
For years now we've had the ability to take a compact Micro ATX motherboard along with a high-end GP...
2024-05-15 11:24
An Android User's Perspective: Two Weeks with the iPhone 6s, Part 2
It's now been two weeks since I started using the iPhone 6s as my daily driver, and so far the devic...
2024-05-15 11:21
Ryzen 5 1600X vs. 1600: Which should you buy?
The answer to that question may seem obvious to many of you, not least because our Ryzen 5 review sa...
2024-05-15 10:52
Guide to HEVC/H.265 Encoding and Playback
For years, H.264 has been the go-to video compression standard. Whenever you download a film or TV s...
2024-05-15 10:39
Using a 4K TV as a Desktop Monitor
Try as I might, I can't recall exactly what compelled me to connect a second monitor to my PC for th...
2024-05-15 10:05
How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
2024-05-15 10:00
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