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叶振棠

DirectX has been with us for 25 years, providing developers with the tools to make incredible games....
What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
2024-05-19 20:23
I've been testing a ton of Intel Z590 motherboards recently for VRM thermal performance and this has...
Intel B560 is a Disaster: Huge CPU Performance Differences and a Power Limit Mess
2024-05-19 20:10
It was the summer of 2012 when I made a seemingly innocent decision that would have a greater impact...
Five Years Without Facebook
2024-05-19 20:03
Video game physics are something that we often take for granted. If you make your avatar jump, you e...
And Action! An Examination of Physics in Video Games
2024-05-19 19:38
It's been nearly a decade and two console generations since Skyrim came out in 2011. Since then, Bet...
26 Years of The Elder Scrolls
2024-05-19 19:32
A little over 10 years ago, Demon's Souls launched on the PS3, an action RPG import from a little-kn...
King's Field Retrospective: Exploring the Roots of Elden Ring and Dark Souls
2024-05-19 19:31
The first 3D graphics cards appeared 25 years ago and since then their power and complexity have gro...
25 Years Later: A Brief Analysis of GPU Processing Efficiency
2024-05-19 19:26
Something we've been hearing a lot this year is that PC gaming is not in great shape, how there's a...
2016's $400 GPU vs. 2019's $400 GPUs
2024-05-19 19:24
Now that we know how processors work at a high level, it's time to dig inside to understand how the...
How CPUs are Designed and Built, Part 2: CPU Design Process
2024-05-19 19:07
It's time for our final look into Metro Exodus, exploring the last remaining key technology the game...
Nvidia's DLSS Second Take: Metro Exodus Investigation
2024-05-19 18:33
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