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李嘉强

In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
How 3D Game Rendering Works: Vertex Processing
2024-05-19 10:08
Direct3D. OpenAL. Winsock. You've probably heard of these, you might have even usedthem before, but...
Explainer: What is an API?
2024-05-19 10:03
Every single CPU found in any computer, from a cheap laptop to a million-dollar server, will have so...
Explainer: L1 vs. L2 vs. L3 Cache
2024-05-19 09:58
Modern graphics cards and monitors usually offer two port options for connecting them together: Disp...
DisplayPort vs HDMI: What's Best for High Refresh Rate Gaming?
2024-05-19 09:35
Next time you play a video game, look down at the controller in your hand. Is it comfortable? Does i...
The Quest to Make a Better Video Game Controller
2024-05-19 09:27
You've probably seen our coverage and tests over the past few weeks on the Meltdown and Spectre vuln...
Patched Laptops: Testing Meltdown & Spectre Patches on Ultraportable
2024-05-19 09:07
As a culmination to our testing of Ryzen Mobile 4000-H processors and the various laptops they are f...
The Best AMD Ryzen Gaming Laptops (So Far)
2024-05-19 09:06
2024-05-19 08:41
Have you ever noticed when you go into Windows to optimize your storage drives, it says retrim for S...
Explainer: What is SSD Trimming?
2024-05-19 08:23
When it comes to computing devices, the headlines nearly always go to biggest and fastest – more GHz...
Explainer: What is Arduino?
2024-05-19 08:22
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