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段千寻

Every year hundreds of new games are released to the market. Some do very well and sell in the milli...
Can It Run Crysis? An Analysis of Why a 13
2024-05-18 23:41
You just shelled out your hard-earned dollars for the latest AAA game to play on your treasured gami...
Shader Compilation and Why It Causes Stuttering, Explained
2024-05-18 22:34
Time to revisit the state of ray tracing. It's been months since we last discussed ray tracing in de...
The State of Nvidia RTX Ray Tracing: One Year Later
2024-05-18 22:22
Are you struggling with sluggish scrolling or muted movement? Are the default settings in Windows ca...
Magically Master Your Mouse Movement
2024-05-18 22:13
This is the second part of our "Needs to Fix" series. Last week we talked about a number of issues w...
Things AMD Needs to Fix
2024-05-18 22:07
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
How 3D Game Rendering Works: Lighting and Shadows
2024-05-18 21:56
Whenever you think of mobile computing hardware, Arm is likely the first company that comes to mind,...
How Arm Came to Dominate the Mobile Market
2024-05-18 21:35
The first 3D graphics cards appeared 25 years ago and since then their power and complexity have gro...
25 Years Later: A Brief Analysis of GPU Processing Efficiency
2024-05-18 21:28
We've all seen and used them at home, school, and work. Computer mice are often inexpensive and basi...
Anatomy of a Mouse
2024-05-18 21:14
It's magnetic. It's electric. It's photonic. No, this isn't going to be about a new superhero trio i...
Anatomy of a Storage Drive: Hard Disk Drives
2024-05-18 21:11
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